
Evil AutoRunner
LumiScore
Utveckling
21/100
Utvecklingsvärde
- Rumsuppfattning
- Hand-öga-koordination
- Reaktionstid
Risk
LÅG
Engagemangsmönster
Minimal press att spendera eller spela överdrivet.
Obs
Föräldratips
Set a timer for play sessions
Viktiga färdigheter som barnet utvecklar
Utvecklingsområden
Representation?Hur varierande karaktärerna i spelet är gällande kön och etnicitet. Högre = mer autentisk representation. Endast visning – påverkar inte tidsrekommendationen.
Bechdel-testet?Bechdel-testet kontrollerar om spelet har minst två namngivna kvinnliga karaktärer som pratar med varandra om något annat än en man. Ett enkelt mått på representation.— Ej tillämpligt – inga namngivna karaktärer
No characters or narrative content in this simple auto-runner platformer
Föräldratips
While Evil AutoRunner has natural stopping points after each failed run, the 'one more try' nature of endless runners can lead to longer sessions than intended. Setting a timer helps children practice self-regulation and prevents the frustration that can come from repeated failure attempts.
Vad ditt barn utvecklar
Evil AutoRunner is a minimal auto-runner platformer that provides basic cognitive and motor skill practice. The game requires spatial awareness (3/5) as players must judge distances and timing while navigating platforms without a floor. Hand-eye coordination (3/5) and reaction time (3/5) are moderately engaged as players must respond quickly to upcoming obstacles. The game offers some problem-solving (2/5) and memory/attention (2/5) benefits as players learn patterns and improve through repeated attempts. Adaptive challenge (2/5) increases naturally as players progress further in runs. However, the simple mechanics limit strategic thinking and critical thinking to minimal levels, and the game offers no creative, language, or math learning opportunities.
Regelefterlevnad
Klicka på en symbol för detaljer. Grå = ej utvärderad än.
Om spelet
It's a simple auto runners with no floor