
Ember
LumiScore?Our 0–100 score for how developmentally beneficial and low-risk this game is for children. Higher is better.
Utveckling
53/100
Utvecklingsvärde
- Problemlösning
- Strategiskt tänkande
- Läsning och språk
Risk
LÅG
Engagemangsmönster
Minimal press att spendera eller spela överdrivet.
Obs
Föräldratips
Before your child starts a session, agree on a stopping point together — finishing a quest, reaching the next town, or hitting a save point. Ember has plenty of natural breaks built in, so this is easy to stick to.
Viktiga färdigheter som barnet utvecklar
Utvecklingsområden
Representation?Hur varierande karaktärerna i spelet är gällande kön och etnicitet. Högre = mer autentisk representation. Endast visning – påverkar inte tidsrekommendationen.
Bechdel-testet?Bechdel-testet kontrollerar om spelet har minst två namngivna kvinnliga karaktärer som pratar med varandra om något annat än en man. Ett enkelt mått på representation.— Ej tillämpligt – inga namngivna karaktärer
The game features narrative companions and NPCs but as a single-player RPG with no confirmed female-to-female dialogue about non-male topics based on available information, a definitive pass/fail cannot be determined.
Föräldratips
Ask your child what choices they made during their quests and why — Ember regularly presents moral dilemmas and branching decisions that make for genuinely rich dinner-table conversations about values, consequences, and empathy.
Vad ditt barn utvecklar
Ember is a rich, classic-style RPG that offers strong cognitive benefits for players. Its 70+ quest structure and party-based tactical combat encourage sustained problem-solving and strategic thinking, while its deep lore and NPC dialogue load demand active reading and language comprehension. The crafting system — spanning everything from baking to forging — introduces systems thinking and light math reasoning. Companions with their own backstory quests foster empathy and ethical reasoning through meaningful choice-driven encounters. With 30+ hours of handcrafted content, the game rewards patience, exploration, and curiosity — qualities strongly associated with long-term learning habits.
Regelefterlevnad
Klicka på en symbol för detaljer. Grå = ej utvärderad än.
Om spelet
About Ember“Back in the earliest days, there was no sun and the world was dark. The heavens opened up and stars fell like beacons into the pitch black world, and they were known as “Embers”.