
Castlevania: Symphony of the Night
LumiScore
Utveckling
62/100
Utvecklingsvärde
- Problemlösning
- Rumsuppfattning
- Strategiskt tänkande
Risk
LÅG
Engagemangsmönster
Minimal press att spendera eller spela överdrivet.
Obs
Föräldratips
Encourage your child to take breaks if they get stuck or frustrated. Discuss the game's gothic aesthetic and challenge them to identify how Alucard's abilities and equipment change their approach to different enemies and areas. This can foster adaptive thinking and strategic planning.
Viktiga färdigheter som barnet utvecklar
Utvecklingsområden
Representation?Hur varierande karaktärerna i spelet är gällande kön och etnicitet. Högre = mer autentisk representation. Endast visning – påverkar inte tidsrekommendationen.
Bechdel-testet?Bechdel-testet kontrollerar om spelet har minst två namngivna kvinnliga karaktärer som pratar med varandra om något annat än en man. Ett enkelt mått på representation.— Klarar inte testet
Only male named characters present and interacting.
Föräldratips
Helps develop resilience to frustration, promotes strategic thinking, and encourages appreciation for game design.
Vad ditt barn utvecklar
Castlevania: Symphony of the Night offers deep exploration and problem-solving through its non-linear castle design. Players need to strategically approach combat and environmental puzzles, constantly adapting to new challenges. The game also demands strong critical thinking and memory to navigate its complex world and uncover its many secrets.
Regelefterlevnad
Klicka på en symbol för detaljer. Grå = ej utvärderad än.
Om spelet
Castlevania: Symphony of the Night is a platform-adventure action role-playing game developed and published by Konami in 1997 for the PlayStation. It was directed and produced by Toru Hagihara, with Koji Igarashi acting as assistant director.