
Untitled Platformer
LumiScore?Our 0–100 score for how developmentally beneficial and low-risk this game is for children. Higher is better.
Croissance
29/100
Valeur de croissance
- Résolution de problèmes
- Orientation spatiale
- Coordination œil-main
Risque
FAIBLE
Modèles d'engagement
Très peu de pression pour dépenser ou jouer excessivement.
Attention
Conseil de parent expert
Before your child plays, mention that this is a university student's project — discussing what it takes to design and build a game can spark curiosity about game development as a creative discipline.
Principales compétences développées
Domaines de développement
Représentation?Degré de diversité des personnages du jeu en termes de genre et d'ethnicité. Plus le score est élevé, plus la représentation est authentique. Affiché uniquement — n'affecte pas la recommandation de temps de jeu.
Test de Bechdel?Le test de Bechdel vérifie si un jeu comporte au moins deux personnages féminins nommés qui se parlent d'autre chose qu'un homme. Une mesure simple de la représentation.— Échoue au test
The only named character is Barry (male); no female characters with speaking roles or named interactions are evident from the available description.
Conseil de parent expert
Framing the game as a learning artefact encourages your child to think critically about design choices (level layout, difficulty, humour) rather than consuming it passively, turning play into a genuine creative-thinking exercise and potentially inspiring interest in coding or game design.
Ce que votre enfant développe
Untitled Platformer is a student-made PC platformer starring Barry, a reluctant king more interested in his sandwich than saving his kingdom. At its core it exercises the foundational cognitive skills of a good platformer: spatial awareness (reading jump distances, platforms, and hazards), hand-eye coordination, and reaction time. The comedic framing — a hero who genuinely doesn't want to be heroic — offers a light touch of narrative empathy and ethical reflection as players observe a reluctant protagonist pushed into responsibility. Because it is a university project, it is free of all monetisation pressure, advertising, and manipulative retention mechanics, making it one of the cleanest possible screen-time investments from a risk standpoint. Level-to-level progression naturally builds learning transfer and modest problem-solving as players internalise movement patterns and enemy behaviours.
Conformité réglementaire
Touchez un badge pour en savoir plus. Gris = non encore évalué.
À propos de ce jeu
Play as Barry, the King of Aureon, who now has to save his kingdom from the evil Universal Brotherhood... whom have plans of poisoning the lands with darkness, but all Barry really cares about is his sandwichThis is a Uni Major project, Will be verry thankful that you fill out the survey once played in order to assist in our development.