
Ken Follett's The Pillars of the Earth
LumiScore?Our 0–100 score for how developmentally beneficial and low-risk this game is for children. Higher is better.
Croissance
49/100
Valeur de croissance
- Lecture et langage
- Résolution de problèmes
- Pensée critique
Risque
FAIBLE
Modèles d'engagement
Très peu de pression pour dépenser ou jouer excessivement.
Attention
Conseil de parent expert
Before playing, read a brief summary of the Ken Follett novel together and discuss the historical period — the game rewards players who are curious about medieval history, architecture, and social structures.
Principales compétences développées
Domaines de développement
Représentation?Degré de diversité des personnages du jeu en termes de genre et d'ethnicité. Plus le score est élevé, plus la représentation est authentique. Affiché uniquement — n'affecte pas la recommandation de temps de jeu.
Test de Bechdel?Le test de Bechdel vérifie si un jeu comporte au moins deux personnages féminins nommés qui se parlent d'autre chose qu'un homme. Une mesure simple de la représentation.— Réussit le test
Aliena is a prominent playable female character who interacts meaningfully with other characters on topics beyond romance, including land rights, trade, and survival.
Conseil de parent expert
Framing the game as interactive historical fiction deepens the critical thinking and learning transfer benefits, and opens natural conversations about how societies change, how power works, and how individuals resist injustice — lessons that extend well beyond the screen.
Ce que votre enfant développe
The Pillars of the Earth is a richly literary adventure grounded in a historically detailed 12th-century England. Its core strength is language and reading comprehension — dense dialogue, period-appropriate vocabulary, and nuanced character motivations demand sustained attention and literacy skills well above average for games. Critical thinking and ethical reasoning shine as players repeatedly face morally grey decisions with meaningful consequences, encouraging reflection on justice, power, and compassion. Problem-solving is woven into puzzle sequences tied to cathedral construction and social navigation. The multi-protagonist structure builds empathy by asking players to inhabit very different perspectives — a monk, a noblewoman, and an orphaned craftsman — each navigating systemic oppression and personal sacrifice. For older children and teens, it offers a rare opportunity to engage with mature historical fiction interactively.
Conformité réglementaire
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À propos de ce jeu
Based on Ken Follett's world-bestseller, ‘The Pillars of the Earth’ retells the story of the village of Kingsbridge in a whole new interactive way. Play as Jack, Aliena, and Philip and change the events of the book through exploration, decision-making, and dialogues.