
Last Day of June
LumiScore?Our 0–100 score for how developmentally beneficial and low-risk this game is for children. Higher is better.
Croissance
44/100
Valeur de croissance
- Empathie
- Résolution de problèmes
- Régulation émotionnelle
Risque
FAIBLE
Modèles d'engagement
Très peu de pression pour dépenser ou jouer excessivement.
Attention
Conseil de parent expert
Watch or play through the first chapter together and talk about how Carl is feeling. Ask your child: 'If you could go back and change one thing to help someone you love, what would you choose — and what might happen because of that choice?'
Principales compétences développées
Domaines de développement
Représentation?Degré de diversité des personnages du jeu en termes de genre et d'ethnicité. Plus le score est élevé, plus la représentation est authentique. Affiché uniquement — n'affecte pas la recommandation de temps de jeu.
Test de Bechdel?Le test de Bechdel vérifie si un jeu comporte au moins deux personnages féminins nommés qui se parlent d'autre chose qu'un homme. Une mesure simple de la représentation.— Échoue au test
The story centers on Carl's grief over June; June is defined almost entirely through her relationship with Carl, and there are no meaningful interactions between named female characters.
Conseil de parent expert
Co-playing this short, story-driven game opens natural conversations about grief, love, consequences, and empathy — themes children often encounter but rarely get to explore safely. The puzzle structure also makes it easy to pause and discuss decisions together without pressure.
Ce que votre enfant développe
Last Day of June is an emotionally rich, cinematic adventure that excels as a vehicle for developing empathy and emotional reasoning. Players inhabit the grief of Carl and must step into the lives of multiple characters to alter the outcome of a tragedy, directly practicing perspective-taking and ethical decision-making. The fate-altering puzzle structure requires careful observation, memory, and the ability to trace cause-and-effect chains across timelines — solid critical and strategic thinking skills. The game's painterly, wordless storytelling style also rewards patience and attention. Because there are no monetization hooks, no manipulative reward loops, and no online risks, it is one of the safest gaming experiences available for children and teens.
Conformité réglementaire
Touchez un badge pour en savoir plus. Gris = non encore évalué.
À propos de ce jeu
Last Day of June Special Launch Pack Purchase Ovosonico’s emotional watercolor adventure before September, the 15th 2017: you’ll be granted a 10% off discount and will get Brothers: A Tale Of Two Sons for FREE – a heart-touching journey and one of the most critically acclaimed adventures ever. This special offer purchase includes two master pieces, respectively from the creative minds of Massimo Guarini (Murasaki Baby, Creative Director for Shadows of the Damned) and Josef Fares (A Way Out).