
Ember
LumiScore?Our 0–100 score for how developmentally beneficial and low-risk this game is for children. Higher is better.
Croissance
53/100
Valeur de croissance
- Résolution de problèmes
- Pensée stratégique
- Lecture et langage
Risque
FAIBLE
Modèles d'engagement
Très peu de pression pour dépenser ou jouer excessivement.
Attention
Conseil de parent expert
Before your child starts a session, agree on a stopping point together — finishing a quest, reaching the next town, or hitting a save point. Ember has plenty of natural breaks built in, so this is easy to stick to.
Principales compétences développées
Domaines de développement
Représentation?Degré de diversité des personnages du jeu en termes de genre et d'ethnicité. Plus le score est élevé, plus la représentation est authentique. Affiché uniquement — n'affecte pas la recommandation de temps de jeu.
Test de Bechdel?Le test de Bechdel vérifie si un jeu comporte au moins deux personnages féminins nommés qui se parlent d'autre chose qu'un homme. Une mesure simple de la représentation.— N/A — aucun personnage nommé
The game features narrative companions and NPCs but as a single-player RPG with no confirmed female-to-female dialogue about non-male topics based on available information, a definitive pass/fail cannot be determined.
Conseil de parent expert
Ask your child what choices they made during their quests and why — Ember regularly presents moral dilemmas and branching decisions that make for genuinely rich dinner-table conversations about values, consequences, and empathy.
Ce que votre enfant développe
Ember is a rich, classic-style RPG that offers strong cognitive benefits for players. Its 70+ quest structure and party-based tactical combat encourage sustained problem-solving and strategic thinking, while its deep lore and NPC dialogue load demand active reading and language comprehension. The crafting system — spanning everything from baking to forging — introduces systems thinking and light math reasoning. Companions with their own backstory quests foster empathy and ethical reasoning through meaningful choice-driven encounters. With 30+ hours of handcrafted content, the game rewards patience, exploration, and curiosity — qualities strongly associated with long-term learning habits.
Conformité réglementaire
Touchez un badge pour en savoir plus. Gris = non encore évalué.
À propos de ce jeu
About Ember“Back in the earliest days, there was no sun and the world was dark. The heavens opened up and stars fell like beacons into the pitch black world, and they were known as “Embers”.