
Destiny
LumiScore?Our 0–100 score for how developmentally beneficial and low-risk this game is for children. Higher is better.
Croissance
52/100
Valeur de croissance
- Travail d'équipe
- Communication
- Coordination œil-main
Risque
MODÉRÉ
Modèles d'engagement
Certains mécanismes d'engagement méritent discussion.
Attention
Conseil de parent expert
Monitor play sessions closely due to the game's addictive design and lack of natural stopping points. Discuss the competitive aspects and emphasize sportsmanship to mitigate potential toxicity.
Principales compétences développées
Domaines de développement
Représentation?Degré de diversité des personnages du jeu en termes de genre et d'ethnicité. Plus le score est élevé, plus la représentation est authentique. Affiché uniquement — n'affecte pas la recommandation de temps de jeu.
Test de Bechdel?Le test de Bechdel vérifie si un jeu comporte au moins deux personnages féminins nommés qui se parlent d'autre chose qu'un homme. Une mesure simple de la représentation.— N/A — aucun personnage nommé
The game features player-created characters with no specific named female characters that engage in conversation.
Conseil de parent expert
Encourage your child to communicate effectively with their teammates and celebrate their cooperative achievements in strikes and raids. Discuss strategies they employed to overcome challenges in the game to reinforce problem-solving and critical thinking.
Ce que votre enfant développe
Destiny encourages strong teamwork and communication skills through its cooperative PvE modes like strikes and raids. Players will develop hand-eye coordination and reaction time in its fast-paced first-person combat. Strategic thinking is also fostered as players learn to adapt to different enemy types and boss mechanics.
Conformité réglementaire
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À propos de ce jeu
Destiny is a first-person shooter featuring MMO-elements with much attention paid to online raids and shared-world mechanics. It is the first game in the series produced by Bungie — the studio is mostly known as the Halo series creator — and followed by Destiny 2, released three years afterward.