
Crown Trick
LumiScore?Our 0–100 score for how developmentally beneficial and low-risk this game is for children. Higher is better.
Croissance
45/100
Valeur de croissance
- Résolution de problèmes
- Pensée stratégique
- Orientation spatiale
Risque
FAIBLE
Modèles d'engagement
Très peu de pression pour dépenser ou jouer excessivement.
Attention
Conseil de parent expert
Before your child starts a session, agree on a 'run limit' — for example, two dungeon runs — rather than a time limit. Because each run ends naturally on victory or defeat, this gives a clear and fair stopping point that the game's own structure supports.
Principales compétences développées
Domaines de développement
Représentation?Degré de diversité des personnages du jeu en termes de genre et d'ethnicité. Plus le score est élevé, plus la représentation est authentique. Affiché uniquement — n'affecte pas la recommandation de temps de jeu.
Test de Bechdel?Le test de Bechdel vérifie si un jeu comporte au moins deux personnages féminins nommés qui se parlent d'autre chose qu'un homme. Une mesure simple de la représentation.— N/A — aucun personnage nommé
Crown Trick is primarily a single-player game with minimal named character interactions, making the Bechdel test not meaningfully applicable.
Conseil de parent expert
Playing Crown Trick together, even just watching a run, is a great opportunity to ask 'what would you do next?' questions. The visible turn-based grid makes strategic reasoning transparent and discussable, turning solo play into a shared critical-thinking exercise.
Ce que votre enfant développe
Crown Trick is a genuinely enriching turn-based roguelite that places strategic thinking and problem-solving at its core. Every enemy turn is frozen until the player acts, rewarding deliberate planning over reflexes. The elemental interaction system (water, fire, ice, wind, poison, oil) demands critical thinking as players learn to chain environmental effects for maximum impact — a form of applied systems reasoning. Each procedurally generated dungeon run offers a fresh puzzle, building adaptive challenge and strong learning-transfer skills as players internalize enemy patterns and skill synergies across runs. Memory and attention are meaningfully exercised as players track cooldowns, enemy positions, and elemental states simultaneously. The diverse arsenal of skills discoverable within the Crown encourages creative experimentation, and the rogue-like structure naturally scaffolds resilience and emotional regulation through repeated failure and recovery cycles.
Conformité réglementaire
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À propos de ce jeu
Crown Trick is a rogue-like RPG adventure characterized by turn-based combat and skill-item interactive strategy. ------------------------------------------------------------------------------- From dark mages to zombies, from plants to beasts, the unique hand-drawn style dungeon is filled up with a great diversity of evils.