
Breath of Fire IV (2000)
LumiScore?Our 0–100 score for how developmentally beneficial and low-risk this game is for children. Higher is better.
Croissance
46/100
Valeur de croissance
- Résolution de problèmes
- Pensée stratégique
- Mémoire et attention
Risque
FAIBLE
Modèles d'engagement
Très peu de pression pour dépenser ou jouer excessivement.
Attention
Conseil de parent expert
Before a session, agree on a stopping point together — such as 'after we reach the next town' or 'after we save at the next save point' — since the story can pull kids forward.
Principales compétences développées
Domaines de développement
Représentation?Degré de diversité des personnages du jeu en termes de genre et d'ethnicité. Plus le score est élevé, plus la représentation est authentique. Affiché uniquement — n'affecte pas la recommandation de temps de jeu.
Test de Bechdel?Le test de Bechdel vérifie si un jeu comporte au moins deux personnages féminins nommés qui se parlent d'autre chose qu'un homme. Une mesure simple de la représentation.— Réussit le test
The game features multiple named female characters (notably Nina and Ursula) who interact with each other about topics beyond male characters, including the war, their missions, and the world.
Conseil de parent expert
Play alongside your child and ask them about the moral dilemmas the story raises — such as why Fou-Lu, the villain, feels sympathetic. These are rich conversation starters about power, empathy, and justice that extend learning well beyond the screen.
Ce que votre enfant développe
Breath of Fire IV is a richly crafted turn-based RPG that offers meaningful cognitive engagement across multiple dimensions. Strategic depth comes from managing a party of characters with distinct abilities, exploiting elemental weaknesses, and learning the combo system. The game's extensive dialogue and world-building provide strong reading and language engagement, while its equipment, skill, and resource systems introduce math reasoning. Memory and attention are exercised through dungeon navigation, enemy pattern recognition, and tracking multiple storyline threads — including the unusual dual-protagonist structure that follows both Ryu and the antagonist Fou-Lu in parallel. The story raises genuine ethical questions about imperialism, genocide, and the nature of gods and humanity, encouraging critical thinking and empathy well beyond typical genre fare.
Conformité réglementaire
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À propos de ce jeu
Breath of Fire IV, released in Japan as Breath of Fire IV: The Unfading Ones (ブレス オブ ファイアIV うつろわざるもの, Buresu Obu Faia IV Utsurowazaru Mono) is a role-playing video game developed by Capcom, and is the fourth game in the Breath of Fire series. It was originally released for the PlayStation home console in Japan and North America in 2000, and Europe in 2001.