
The Walking Dead: 400 Days
LumiScore?Our 0–100 score for how developmentally beneficial and low-risk this game is for children. Higher is better.
Crecimiento
42/100
Valor de Crecimiento
- Razonamiento Ético
- Lectura y Lenguaje
- Empatía
Riesgo
BAJO
Patrones de Interacción
Presión mínima para gastar o jugar en exceso.
Atención
Consejo experto para padres
Watch or play the first vignette alongside your teen before letting them play solo.
Principales habilidades desarrolladas
Áreas de desarrollo
Representación?¿Qué tan diversos son los personajes del juego en cuanto a género y etnia? Mayor = representación más auténtica. Solo se muestra — no afecta la recomendación de tiempo.
Test de Bechdel?El test de Bechdel comprueba si un juego tiene al menos dos personajes femeninos con nombre que hablan entre sí sobre algo que no sea un hombre. Una medida sencilla de representación.— Supera el test
Multiple named female characters across the five vignettes interact with each other about survival, moral choices, and circumstances beyond men.
Consejo experto para padres
Sitting through the opening story together gives you a shared reference point for the moral choices the game poses — 'Would you have done what Vince did?' — and lets you gauge whether the horror and violence level is comfortable for your child before they continue alone. It also opens a natural conversation about the ethical themes that are the game's real strength.
Lo que tu hijo/a desarrolla
400 Days is an unusually strong vehicle for ethical reasoning and empathy in its target age group. Its five interlocking vignettes each present a distinct survivor facing life-or-death moral dilemmas — whether to steal food, whether to trust a stranger, whether to sacrifice one person to save others. Because the player must actively choose, they are not passive observers but moral agents, which research suggests deepens perspective-taking and consequentialist thinking. The branching narrative rewards careful reading and attentive memory, as details from one story ripple into others. The series' celebrated character writing, particularly its diverse ensemble that includes women, people of color, and older adults in complex, dignified roles, models a broad range of human experience. The DLC's short runtime and chapter structure make it one of the most accessible entry points into narrative game design.
Cumplimiento normativo
Toca una insignia para ver detalles. Gris = aún no evaluado.
Sobre este juego
Centered on a truck stop on a Georgia highway, this DLC episode for Season One of The Walking Dead by Telltale Games tells five linked stories of survival in the wake of the zombie apocalypse. From day 1 of the undead plague to 400 days later, The Walking Dead: 400 Days offers more of the horror and human drama of Robert Kirkman and Telltale’s award-winning series.