LumiKin
Metacritic 8513+

inFamous

Sucker Punch Productions|2009Action

LumiScore?Our 0–100 score for how developmentally beneficial and low-risk this game is for children. Higher is better.

61/ 100
BUENO
90 min/día recomendados

Crecimiento

49/100

Valor de Crecimiento

  • Razonamiento Ético
  • Conciencia Espacial
  • Coordinación Ojo-Mano

Riesgo

BAJO

Patrones de Interacción

Presión mínima para gastar o jugar en exceso.

Atención

💸 Coste mensual: Gratis

Consejo experto para padres

Before your child plays, talk about the karma system — every major choice in the game moves Cole toward being a hero or a villain. Ask them after sessions: 'What choice did you make and why?' This turns gameplay into a genuine ethical reasoning conversation.

Principales habilidades desarrolladas

Razonamiento Ético5/5
Conciencia Espacial4/5
Coordinación Ojo-Mano4/5
Tiempo de Reacción4/5
Resolución de Problemas3/5

Áreas de desarrollo

Cognitivo?Resolución de problemas, conciencia espacial, pensamiento estratégico, creatividad, memoria y transferencia de aprendizaje. Pesa el 50% del Benefit Score.
54
Social y Emocional?Trabajo en equipo, comunicación, empatía, regulación emocional y razonamiento ético. Pesa el 30% del Benefit Score.
40
Habilidades Motrices?Coordinación ojo-mano, control motor fino, tiempo de reacción y actividad física. Pesa el 20% del Benefit Score.
50
Puntuación General de Beneficios (BDS)49/100

Representación?¿Qué tan diversos son los personajes del juego en cuanto a género y etnia? Mayor = representación más auténtica. Solo se muestra — no afecta la recomendación de tiempo.

Equilibrio de género
1/3
Diversidad étnica
1/3

Test de Bechdel?El test de Bechdel comprueba si un juego tiene al menos dos personajes femeninos con nombre que hablan entre sí sobre algo que no sea un hombre. Una medida sencilla de representación.No supera el test

The game centers on a male protagonist and its story interactions are almost entirely between male characters, with no notable scene of two named women speaking to each other.

Consejo experto para padres

Engaging with inFamous's morality system alongside your child builds critical thinking and ethical reasoning skills. Discussing in-game decisions helps children articulate their values, understand consequences, and practice perspective-taking — all core social-emotional competencies.

Lo que tu hijo/a desarrolla

inFamous offers meaningful cognitive engagement through its open-world traversal, which demands strong spatial awareness and navigation planning across a dense urban environment. The game's karma system is its standout developmental feature: every major decision pushes Cole toward heroism or villainy, requiring players to weigh consequences, consider ethical trade-offs, and reflect on moral reasoning in ways rarely seen in action games. Combat encourages strategic thinking — players must manage Cole's electric charge, prioritize targets, and adapt tactics to different enemy types and environments. The power progression system provides a satisfying arc of adaptive challenge, and the comic-book narrative, delivered through well-written dialogue and cutscenes, supports reading comprehension and story inference. Learning transfer is fostered as players generalize traversal and combat skills across new districts and mission types.

Base: DesconocidoMensual: GratisTiempo de juego: ~2hRevisado abr 2026

Cumplimiento normativo

Toca una insignia para ver detalles. Gris = aún no evaluado.

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Sobre este juego

This game lets you become a superhero in an open-world soapbox and features comic-book stylized cutscenes to underscore the superhero theme. The game is set in a fictional megapolis called the Empire City.