
Age of Mythology
LumiScore
Crecimiento
66/100
Valor de Crecimiento
- Resolución de Problemas
- Conciencia Espacial
- Pensamiento Estratégico
Riesgo
BAJO
Patrones de Interacción
Presión mínima para gastar o jugar en exceso.
Atención
Consejo experto para padres
Encourage your child to play the single-player campaign and custom scenarios to focus on strategic development without the pressure of online competition. If playing multiplayer, consider playing with friends or family rather than strangers. Discuss good sportsmanship and managing online interactions.
Principales habilidades desarrolladas
Áreas de desarrollo
Representación?¿Qué tan diversos son los personajes del juego en cuanto a género y etnia? Mayor = representación más auténtica. Solo se muestra — no afecta la recomendación de tiempo.
Test de Bechdel?El test de Bechdel comprueba si un juego tiene al menos dos personajes femeninos con nombre que hablan entre sí sobre algo que no sea un hombre. Una medida sencilla de representación.— N/A — no hay personajes con nombre
N/A
Consejo experto para padres
Playing Age of Mythology can significantly develop your child's cognitive skills such as planning, resource management, and adaptable problem-solving, which are valuable in academic and real-life situations. It can also foster an appreciation for mythological narratives and historical strategy.
Lo que tu hijo/a desarrolla
Age of Mythology is a real-time strategy game that strongly promotes problem-solving, strategic thinking, and critical thinking through its complex gameplay. Players must manage resources, build armies, and execute tactics to defeat opponents. The game also enhances spatial awareness as players navigate maps and position units effectively. The adaptive challenge keeps players engaged, requiring them to adjust strategies based on evolving game states and opponent actions.
Cumplimiento normativo
Toca una insignia para ver detalles. Gris = aún no evaluado.
Sobre este juego
A spin-off from the Age of Empires series, Age of Mythology shares most gameplay elements from AoE except that it derives from mythology instead of history. Players lead a civilization, same as AoE, but now players can train and maintain mythological creatures like Hydras, build fantasy buildings like the Gaia Forest and wield powerful spells and curses obtained from worshipping gods.