
Untitled Platformer
LumiScore?Our 0–100 score for how developmentally beneficial and low-risk this game is for children. Higher is better.
Growth
29/100
Growth Value
- Problem Solving
- Spatial Awareness
- Hand-Eye Coordination
Risk
LOW
Engagement Patterns
Minimal pressure to spend or play excessively.
Heads up
Parent Pro-Tip
Before your child plays, mention that this is a university student's project — discussing what it takes to design and build a game can spark curiosity about game development as a creative discipline.
Top Skills Developed
Development Areas
Representation?How diverse the game's characters are in gender and ethnicity. Higher = more authentic representation. Display only — does not affect time recommendation.
Bechdel Test?The Bechdel Test checks whether a game has at least two named female characters who talk to each other about something other than a man. A simple measure of representation.— Fails the test
The only named character is Barry (male); no female characters with speaking roles or named interactions are evident from the available description.
Parent Pro-Tip
Framing the game as a learning artefact encourages your child to think critically about design choices (level layout, difficulty, humour) rather than consuming it passively, turning play into a genuine creative-thinking exercise and potentially inspiring interest in coding or game design.
What your child develops
Untitled Platformer is a student-made PC platformer starring Barry, a reluctant king more interested in his sandwich than saving his kingdom. At its core it exercises the foundational cognitive skills of a good platformer: spatial awareness (reading jump distances, platforms, and hazards), hand-eye coordination, and reaction time. The comedic framing — a hero who genuinely doesn't want to be heroic — offers a light touch of narrative empathy and ethical reflection as players observe a reluctant protagonist pushed into responsibility. Because it is a university project, it is free of all monetisation pressure, advertising, and manipulative retention mechanics, making it one of the cleanest possible screen-time investments from a risk standpoint. Level-to-level progression naturally builds learning transfer and modest problem-solving as players internalise movement patterns and enemy behaviours.
Regulatory Compliance
Tap a badge for details. Grey = not yet assessed.
About this game
Play as Barry, the King of Aureon, who now has to save his kingdom from the evil Universal Brotherhood... whom have plans of poisoning the lands with darkness, but all Barry really cares about is his sandwichThis is a Uni Major project, Will be verry thankful that you fill out the survey once played in order to assist in our development.