LumiKin
Metacritic 8413+

The Silent Age

House On Fire|2012AdventureIndiePuzzle

LumiScore

52/ 100
GOOD
120+ min/day recommended

Growth

35/100

Growth Value

  • Problem Solving
  • Reading & Language
  • Critical Thinking

Risk

LOW

Engagement Patterns

Minimal pressure to spend or play excessively.

Heads up

💸 Monthly cost: Free

Parent Pro-Tip

This is a low-pressure game you can hand to a child and trust — just preview the mild horror atmosphere first if your child is sensitive to unsettling visuals or themes of death. Consider playing the opening chapter together to spark conversation about the time-travel story.

Top Skills Developed

Problem Solving4/5
Reading & Language4/5
Critical Thinking3/5
Memory & Attention3/5
Empathy3/5

Development Areas

Cognitive?Problem solving, spatial awareness, strategic thinking, creativity, memory, and learning transfer. Weighted 50% of the Benefit Score.
46
Social & Emotional?Teamwork, communication, empathy, emotional regulation, and ethical reasoning. Weighted 30% of the Benefit Score.
23
Motor Skills?Hand-eye coordination, fine motor control, reaction time, and physical activity. Weighted 20% of the Benefit Score.
25
Overall Benefit Score (BDS)35/100

Representation?How diverse the game's characters are in gender and ethnicity. Higher = more authentic representation. Display only — does not affect time recommendation.

Bechdel Test?The Bechdel Test checks whether a game has at least two named female characters who talk to each other about something other than a man. A simple measure of representation.Fails the test

The provided game information does not mention any named female characters, thus failing the first criterion of the Bechdel test.

What your child develops

The Silent Age is a story-driven point-and-click adventure centered on environmental puzzles and a time-travel narrative, making critical thinking and observational reasoning its primary skills. Its atmospheric, text-rich storytelling rewards reading comprehension and patient inference rather than reflexes. The game also touches on themes of loneliness, purpose, and consequence, offering quiet opportunities for empathy and perspective-taking.

Base: UnknownMonthly: FreePlaytime: ~3hReviewed Apr 2026

Regulatory Compliance

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About this game

###Point-and-click quest The game is a typical representative of the point-and-click puzzle genre, developed and released in two episodes by the independent Danish studio House on Fire. The game uses the Unity graphics engine and was ported directly to several platforms.