
Ratchet & Clank: Going Commando
LumiScore
Growth
43/100
Growth Value
- Problem Solving
- Spatial Awareness
- Adaptive Challenge
Risk
LOW
Engagement Patterns
Minimal pressure to spend or play excessively.
Heads up
Parent Pro-Tip
This is a great game to play alongside your child — the humor lands for adults too, and co-watching encourages conversation about the story and weapon choices. Because there are no online features or spending mechanics, you can hand it to a kid and focus your parenting energy elsewhere.
Top Skills Developed
Development Areas
Representation?How diverse the game's characters are in gender and ethnicity. Higher = more authentic representation. Display only — does not affect time recommendation.
Bechdel Test?The Bechdel Test checks whether a game has at least two named female characters who talk to each other about something other than a man. A simple measure of representation.— Fails the test
The provided game description does not mention any named female characters.
What your child develops
Going Commando is a cognitively rich action-platformer that demands strong hand-eye coordination, spatial awareness across large 3D environments, and adaptive problem-solving as players juggle an ever-expanding arsenal of weapons with distinct tactical uses. The RPG-lite weapon leveling system introduces light resource management and strategic thinking, rewarding players who experiment with different tools rather than relying on a single approach. The game's humor-driven narrative and witty dialogue offer modest vocabulary and reading engagement, while its escalating difficulty across 20+ planets keeps players in a genuine flow state.
Regulatory Compliance
Tap a badge for details. Grey = not yet assessed.
About this game
Ratchet & Clank: Going Commando is the second installment in the Ratchet & Clank series developed by Insomniac Games and published by Sony Interactive Entertainment. The game follows Ratchet and Clank, who after defeating Chairman Drek in the conclusion of the previous release, are recruited by MegaCorp's CEO, Abercrombie Fizzwidget, and taken to the Bogon Galaxy.