
Prototype 2
LumiScore
Growth
26/100
Growth Value
- Hand-Eye Coordination
- Reaction Time
- Spatial Awareness
Risk
LOW
Engagement Patterns
Minimal pressure to spend or play excessively.
Heads up
Parent Pro-Tip
Set clear time boundaries before play sessions begin
Top Skills Developed
Development Areas
Representation?How diverse the game's characters are in gender and ethnicity. Higher = more authentic representation. Display only — does not affect time recommendation.
Bechdel Test?The Bechdel Test checks whether a game has at least two named female characters who talk to each other about something other than a man. A simple measure of representation.— Fails the test
Game centers on male protagonist's revenge quest with minimal female character interaction beyond victimization backstory
Parent Pro-Tip
The mission structure and character progression system can encourage 'just one more upgrade' behavior. Establishing a timer or agreeing to stop after completing specific missions helps maintain healthy play duration while still allowing your child to reach satisfying completion points.
What your child develops
Prototype 2 offers moderate cognitive benefits through its open-world navigation requiring spatial awareness (3) and combat scenarios demanding problem-solving (2) and strategic thinking (2). Players must learn enemy patterns, manage multiple abilities, and adapt to escalating challenges (2). The parkour movement system develops hand-eye coordination (4) and reaction time (4) as players navigate the vertical cityscape. However, the game's linear narrative structure and action-focused gameplay limit critical thinking and creativity development.
Regulatory Compliance
Tap a badge for details. Grey = not yet assessed.
About this game
###The succsessor Prototype 2 - developed by Radical Entertainment is a science-fiction adventure shooter with a third-person view in the open world. The publisher was Activision, and the game was released on April 24, 2012, on PS3 and Xbox 360, and then, on July 24, 2012, on PC.