
Project Roll - Prototype
LumiScore
Growth
20/100
Growth Value
- Spatial Awareness
- Hand-Eye Coordination
- Problem Solving
Risk
LOW
Engagement Patterns
Minimal pressure to spend or play excessively.
Heads up
Parent Pro-Tip
Set a 'three tries' rule
Top Skills Developed
Development Areas
Representation?How diverse the game's characters are in gender and ethnicity. Higher = more authentic representation. Display only — does not affect time recommendation.
Bechdel Test?The Bechdel Test checks whether a game has at least two named female characters who talk to each other about something other than a man. A simple measure of representation.— N/A — no named characters
No characters or narrative present in this simple platformer prototype.
Parent Pro-Tip
Since this prototype has unusual physics and just one level, limiting attempts prevents frustration while encouraging problem-solving persistence. Three attempts gives enough opportunity to learn the quirky mechanics and spatial layout without letting annoyance build. This approach helps children develop healthy emotional regulation—knowing when to take a break from a challenging task. You can use completion or the attempt limit as a natural conversation starter about game design, what makes controls feel good, and how prototypes improve through testing.
What your child develops
Project Roll is a student-made platformer prototype offering modest cognitive and motor benefits. The game provides basic problem-solving as players figure out how to navigate the single level with 'weird physics' to reach the lava lamp objective. Spatial awareness is moderately engaged through 3D platforming navigation and judging distances/trajectories. Hand-eye coordination and timing are important for platforming jumps and movement. The unusual physics mentioned add an element of skill mastery and adaptation. However, with only one level and prototype polish, the game offers limited depth, no strategic thinking, minimal creativity opportunities, and very basic adaptive challenge. There are no social-emotional benefits as this is a solo experience.
Regulatory Compliance
Tap a badge for details. Grey = not yet assessed.
About this game
a prototype i made as a final for my game programming class :) its only got one level and weird physics but have fun and get the lava lamp