LumiKin
Metacritic 75

Not A Hero

Devolver Digital|2015ActionShooterAdventure

LumiScore

46/ 100
CAUTION
120+ min/day recommended

Growth

31/100

Growth Value

  • Hand-Eye Coordination
  • Reaction Time
  • Problem Solving

Risk

LOW

Engagement Patterns

Minimal pressure to spend or play excessively.

Heads up

💸 Monthly cost: Free

Parent Pro-Tip

Set clear expectations about session length by allowing 1-2 missions per sitting (approximately 15-30 minutes). Use the level-based structure to create natural stopping points.

Top Skills Developed

Hand-Eye Coordination4/5
Reaction Time4/5
Problem Solving3/5
Spatial Awareness3/5
Strategic Thinking3/5

Development Areas

Cognitive?Problem solving, spatial awareness, strategic thinking, creativity, memory, and learning transfer. Weighted 50% of the Benefit Score.
38
Social & Emotional?Teamwork, communication, empathy, emotional regulation, and ethical reasoning. Weighted 30% of the Benefit Score.
3
Motor Skills?Hand-eye coordination, fine motor control, reaction time, and physical activity. Weighted 20% of the Benefit Score.
55
Overall Benefit Score (BDS)31/100

Representation?How diverse the game's characters are in gender and ethnicity. Higher = more authentic representation. Display only — does not affect time recommendation.

Gender balance
1/3
Ethnic diversity
1/3

Bechdel Test?The Bechdel Test checks whether a game has at least two named female characters who talk to each other about something other than a man. A simple measure of representation.N/A — no named characters

Pixelated action game with minimal narrative dialogue between characters

Parent Pro-Tip

Encourage your child to try different characters to develop flexible problem-solving approaches. Discuss how each character's unique abilities require different tactical strategies—this reinforces adaptive thinking and experimentation skills that transfer beyond gaming.

What your child develops

Not A Hero offers moderate cognitive engagement through its cover-based shooting mechanics that require tactical positioning, timing, and spatial awareness. Players must assess enemy patterns, choose appropriate cover positions, and make quick decisions about when to attack or retreat. Each of the nine playable characters has unique traits and weapons, encouraging experimentation and adaptive thinking. The game demands strong hand-eye coordination and fast reaction times as players slide into cover, tackle enemies, and manage combat in fast-paced scenarios. Level objectives add variety and strategic planning elements beyond simple shooting.

Base: UnknownMonthly: FreePlaytime: ~3hReviewed Apr 2026

Regulatory Compliance

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About this game

Not A Hero is an indie cover-based 2D shooter game developed by Roll7. A purple rabbit named BunnyLord uses time travel to become a mayor and save the world from the alien invasion.