
Fable III
LumiScore
Growth
46/100
Growth Value
- Ethical Reasoning
- Problem Solving
- Strategic Thinking
Risk
LOW
Engagement Patterns
Minimal pressure to spend or play excessively.
Heads up
Parent Pro-Tip
Parents should discuss the ethical dilemmas presented in the game with their children, encouraging them to think about the consequences of their choices. Monitor play sessions to ensure content is appropriate for the child's maturity level.
Top Skills Developed
Development Areas
Representation?How diverse the game's characters are in gender and ethnicity. Higher = more authentic representation. Display only — does not affect time recommendation.
Bechdel Test?The Bechdel Test checks whether a game has at least two named female characters who talk to each other about something other than a man. A simple measure of representation.— Passes the test
There are named female characters who discuss quests and the political situation in Albion, unrelated to male characters.
Parent Pro-Tip
Encourage discussions about the different choices made in the game and their outcomes. This can be a great way to explore moral reasoning and understanding of societal structures. Playing together can also be an opportunity to bond and strategize.
What your child develops
Fable III encourages ethical reasoning and critical thinking as players make decisions that impact the game world and its inhabitants. It also fosters communication skills through interactions with NPCs and understanding different perspectives within the game's narrative.
Regulatory Compliance
Tap a badge for details. Grey = not yet assessed.
About this game
Set half a century after the ending of Fable II, the third part sees the fantasy kingdom of Albion dramatically changed. The scientific progress has come, bringing new machines, factories, firearms, gaslight, steampunk aesthetics and a new way of life.