
Covid19: Facts & Fake News
LumiScore?Our 0–100 score for how developmentally beneficial and low-risk this game is for children. Higher is better.
Growth
24/100
Growth Value
- Critical Thinking
- Reading & Language
- Memory & Attention
Risk
LOW
Engagement Patterns
Minimal pressure to spend or play excessively.
Heads up
Parent Pro-Tip
Play a round or two alongside your child and ask: 'How do we know this is a fact? Where else could we check?' This simple question transforms the quiz from a passive fact-absorber into an active exercise in source evaluation.
Top Skills Developed
Development Areas
Representation?How diverse the game's characters are in gender and ethnicity. Higher = more authentic representation. Display only — does not affect time recommendation.
Bechdel Test?The Bechdel Test checks whether a game has at least two named female characters who talk to each other about something other than a man. A simple measure of representation.— N/A — no named characters
The game has no characters or narrative — it is a pure flashcard-style quiz with no characters of any gender.
Parent Pro-Tip
Co-playing turns the game into a media-literacy conversation. When children learn to ask *why* something is considered a fact — not just *that* it is — they build the critical-thinking habits needed to navigate misinformation throughout their lives.
What your child develops
Covid19: Facts & Fake News is a lean, purposeful educational quiz that directly exercises critical thinking and media literacy. Players must evaluate real-world health claims and distinguish verified facts from misinformation — a genuinely valuable cognitive skill. The confirmation mechanic (answering twice before the result is revealed) discourages guessing and lightly reinforces active recall, boosting memory retention. Reading comprehension is meaningfully exercised as players must parse nuanced public-health statements. The learning-transfer potential is notable: the habit of asking 'is this a fact or misinformation?' is directly applicable to everyday news consumption, especially relevant during a pandemic.
Regulatory Compliance
Tap a badge for details. Grey = not yet assessed.
About this game
Covid19: Facts & Fake News was originally supposed to be a mobile Quizlet-like app launched on Google Play and App Store to present informations about the virus ravaging the world in a gamifyable way. Although the information was taken from public sources of governmental health authorities and WHO, Google Play refused to publish it, so I want to at least share it with you guys here.