LumiKin
Metacritic 8810+

Sid Meier’s Civilization VI

Aspyr Media|2016StrategySimulation

LumiScore

68/ 100
GOOD
120+ min/day recommended

Growth

55/100

Growth Value

  • Problem Solving
  • Strategic Thinking
  • Critical Thinking

Risk

LOW

Engagement Patterns

Minimal pressure to spend or play excessively.

Heads up

💸 Monthly cost: Free

Parent Pro-Tip

Engage with your child about their gameplay in Civilization VI. Discuss the historical figures and civilizations they encounter, prompting them to research real-world equivalents. Challenge them to explain their strategic decisions and the consequences of those choices, both positive and negative. Encourage them to consider alternative strategies and outcomes.

Top Skills Developed

Problem Solving5/5
Strategic Thinking5/5
Critical Thinking5/5
Math & Systems5/5
Learning Transfer5/5

Development Areas

Cognitive?Problem solving, spatial awareness, strategic thinking, creativity, memory, and learning transfer. Weighted 50% of the Benefit Score.
86
Social & Emotional?Teamwork, communication, empathy, emotional regulation, and ethical reasoning. Weighted 30% of the Benefit Score.
27
Motor Skills?Hand-eye coordination, fine motor control, reaction time, and physical activity. Weighted 20% of the Benefit Score.
20
Overall Benefit Score (BDS)55/100

Representation?How diverse the game's characters are in gender and ethnicity. Higher = more authentic representation. Display only — does not affect time recommendation.

Gender balance
1/3
Ethnic diversity
2/3

Bechdel Test?The Bechdel Test checks whether a game has at least two named female characters who talk to each other about something other than a man. A simple measure of representation.Passes the test

While historical leaders are predominantly male, the game includes female leaders (e.g., Catherine de' Medici, Victoria) who interact with each other and with male leaders on geopolitical matters. Conversations focus on diplomacy, trade, and war, not men.

Parent Pro-Tip

Discussing the game can transform passive play into active learning, reinforcing critical thinking and historical understanding. By asking about their strategies, you encourage metacognition and planning skills. This interaction also provides an opportunity to discuss the simplified nature of historical representation in games versus complex real-world history.

What your child develops

Sid Meier's Civilization VI is an expansive strategy game that excels in fostering cognitive development. Players are constantly engaged in complex problem-solving as they manage resources, make strategic decisions for city and empire development, and navigate intricate technology and civics trees. The game demands critical thinking to anticipate opponent moves and adapt to changing circumstances, while also requiring strong spatial awareness for optimal city and district placement. Its deep systems provide ample opportunities for learning transfer, as players apply learned principles to new situations. The game also subtly introduces players to various historical and cultural concepts, encouraging further exploration outside the game.

Base: UnknownMonthly: FreePlaytime: ~15hReviewed Apr 2026

Regulatory Compliance

Tap a badge for details. Grey = not yet assessed.

Compare this game

About this game

The sixth installment in Sid Meier’s Civilization series. Like in all previous Civilization games, the player controls one of eighteen unique historical civilizations, builds its cities, explores the hexagonal map of the world, researches technologies, develops his country's culture, establishes relationships with other civilizations and wages wars.