
Broken Age
LumiScore
Growth
47/100
Growth Value
- Problem Solving
- Reading & Language
- Critical Thinking
Risk
LOW
Engagement Patterns
Minimal pressure to spend or play excessively.
Heads up
Parent Pro-Tip
Encourage your child to discuss the two protagonists' choices and what they would do in similar situations—this deepens the ethical reasoning benefits.
Top Skills Developed
Development Areas
Representation?How diverse the game's characters are in gender and ethnicity. Higher = more authentic representation. Display only — does not affect time recommendation.
Bechdel Test?The Bechdel Test checks whether a game has at least two named female characters who talk to each other about something other than a man. A simple measure of representation.— Passes the test
Vella's storyline features multiple female characters who interact about topics beyond men, including fighting monsters and saving their town.
Parent Pro-Tip
ethicalReasoning, criticalThinking, empathy
What your child develops
Broken Age delivers exceptional cognitive benefits through its puzzle-solving mechanics and narrative depth. The game scores 32/50 on cognitive benefits, with particular strengths in problem-solving (5/5) and reading/language (5/5) as players must carefully examine dialogue, inventory items, and environmental clues to progress. Critical thinking (4/5) is required to connect story elements across two interweaving narratives, while creativity (4/5) emerges from discovering unconventional puzzle solutions. The dual-protagonist structure encourages perspective-taking and empathy (4/5) as players experience radically different lives. Ethical reasoning (4/5) is central to both storylines—Vella challenging harmful traditions and Shay questioning authority. The point-and-click format provides low motor demands (2/20), making it accessible to players with varying physical abilities.
Regulatory Compliance
Tap a badge for details. Grey = not yet assessed.
About this game
Broken Age is a classic point-and-click adventure game, which tells a story of two completely different teenagers seeking to change their life pace. The action takes place in an imaginary universe shown in a 2.