
A Case of Distrust
LumiScore
Growth
42/100
Growth Value
- Critical Thinking
- Reading & Language
- Problem Solving
Risk
LOW
Engagement Patterns
Minimal pressure to spend or play excessively.
Heads up
Parent Pro-Tip
Play the opening chapter together to discuss the historical context of 1924 San Francisco, including prohibition, women's suffrage, and social inequality. Use this as a springboard for conversations about how these issues connect to today.
Top Skills Developed
Development Areas
Representation?How diverse the game's characters are in gender and ethnicity. Higher = more authentic representation. Display only — does not affect time recommendation.
Bechdel Test?The Bechdel Test checks whether a game has at least two named female characters who talk to each other about something other than a man. A simple measure of representation.— Passes the test
Female protagonist Phyllis Cadence Malone investigates a mystery involving multiple characters in professional contexts beyond romantic interests.
Parent Pro-Tip
This collaborative approach helps children contextualize the mature themes, strengthens critical thinking about historical and contemporary social issues, and reinforces reading comprehension through discussion. It models analytical thinking while building media literacy skills.
What your child develops
A Case of Distrust offers exceptional cognitive development through its core detective mechanics. Players must exercise strong critical thinking (5) and reading comprehension (5) as they parse through dialogue, catch suspects in lies, and piece together evidence. The game demands high-level problem-solving (4) as players must use deductive reasoning to connect statements with evidence. Memory and attention (4) are heavily engaged as players track multiple suspects' testimonies and spot inconsistencies. The historical setting and mature themes provide excellent learning transfer (4) to real-world understanding of 1920s American history, social justice issues, and logical reasoning. Strategic thinking (3) is required to determine which questions to ask and when to present evidence. The game also fosters ethical reasoning (4) through its exploration of prohibition-era morality, poverty, racism, and women's rights, while building empathy (3) through its nuanced character portrayals.
Regulatory Compliance
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About this game
A Case of Distrust is a narrative mystery from 1924 San Francisco. Play as private investigator Phyllis Cadence Malone in this historical 2D adventure game.