
Ember
LumiScore?Our 0–100 score for how developmentally beneficial and low-risk this game is for children. Higher is better.
Wachstum
53/100
Wachstumswert
- Problemlösung
- Strategisches Denken
- Lesen & Sprache
Risiko
GERING
Nutzungsmuster
Minimaler Druck, Geld auszugeben oder übermäßig zu spielen.
Achtung
Eltern-Profi-Tipp
Before your child starts a session, agree on a stopping point together — finishing a quest, reaching the next town, or hitting a save point. Ember has plenty of natural breaks built in, so this is easy to stick to.
Top-Fähigkeiten, die entwickelt werden
Entwicklungsbereiche
Repräsentation?Wie vielfältig die Charaktere des Spiels in Bezug auf Geschlecht und Ethnizität sind. Höher = authentischere Darstellung. Nur zur Anzeige – beeinflusst die Zeit-Empfehlung nicht.
Bechdel-Test?Der Bechdel-Test prüft, ob ein Spiel mindestens zwei benannte weibliche Figuren hat, die miteinander über etwas anderes als einen Mann sprechen. Ein einfaches Maß für Repräsentation.— N/A – keine benannten Charaktere.
The game features narrative companions and NPCs but as a single-player RPG with no confirmed female-to-female dialogue about non-male topics based on available information, a definitive pass/fail cannot be determined.
Eltern-Profi-Tipp
Ask your child what choices they made during their quests and why — Ember regularly presents moral dilemmas and branching decisions that make for genuinely rich dinner-table conversations about values, consequences, and empathy.
Was dein Kind entwickelt
Ember is a rich, classic-style RPG that offers strong cognitive benefits for players. Its 70+ quest structure and party-based tactical combat encourage sustained problem-solving and strategic thinking, while its deep lore and NPC dialogue load demand active reading and language comprehension. The crafting system — spanning everything from baking to forging — introduces systems thinking and light math reasoning. Companions with their own backstory quests foster empathy and ethical reasoning through meaningful choice-driven encounters. With 30+ hours of handcrafted content, the game rewards patience, exploration, and curiosity — qualities strongly associated with long-term learning habits.
Rechtliche Vorgaben
Tippe auf ein Symbol für Details. Grau = noch nicht bewertet.
Über dieses Spiel
About Ember“Back in the earliest days, there was no sun and the world was dark. The heavens opened up and stars fell like beacons into the pitch black world, and they were known as “Embers”.