
Crown Trick
LumiScore?Our 0–100 score for how developmentally beneficial and low-risk this game is for children. Higher is better.
Wachstum
45/100
Wachstumswert
- Problemlösung
- Strategisches Denken
- Räumliches Denken
Risiko
GERING
Nutzungsmuster
Minimaler Druck, Geld auszugeben oder übermäßig zu spielen.
Achtung
Eltern-Profi-Tipp
Before your child starts a session, agree on a 'run limit' — for example, two dungeon runs — rather than a time limit. Because each run ends naturally on victory or defeat, this gives a clear and fair stopping point that the game's own structure supports.
Top-Fähigkeiten, die entwickelt werden
Entwicklungsbereiche
Repräsentation?Wie vielfältig die Charaktere des Spiels in Bezug auf Geschlecht und Ethnizität sind. Höher = authentischere Darstellung. Nur zur Anzeige – beeinflusst die Zeit-Empfehlung nicht.
Bechdel-Test?Der Bechdel-Test prüft, ob ein Spiel mindestens zwei benannte weibliche Figuren hat, die miteinander über etwas anderes als einen Mann sprechen. Ein einfaches Maß für Repräsentation.— N/A – keine benannten Charaktere.
Crown Trick is primarily a single-player game with minimal named character interactions, making the Bechdel test not meaningfully applicable.
Eltern-Profi-Tipp
Playing Crown Trick together, even just watching a run, is a great opportunity to ask 'what would you do next?' questions. The visible turn-based grid makes strategic reasoning transparent and discussable, turning solo play into a shared critical-thinking exercise.
Was dein Kind entwickelt
Crown Trick is a genuinely enriching turn-based roguelite that places strategic thinking and problem-solving at its core. Every enemy turn is frozen until the player acts, rewarding deliberate planning over reflexes. The elemental interaction system (water, fire, ice, wind, poison, oil) demands critical thinking as players learn to chain environmental effects for maximum impact — a form of applied systems reasoning. Each procedurally generated dungeon run offers a fresh puzzle, building adaptive challenge and strong learning-transfer skills as players internalize enemy patterns and skill synergies across runs. Memory and attention are meaningfully exercised as players track cooldowns, enemy positions, and elemental states simultaneously. The diverse arsenal of skills discoverable within the Crown encourages creative experimentation, and the rogue-like structure naturally scaffolds resilience and emotional regulation through repeated failure and recovery cycles.
Rechtliche Vorgaben
Tippe auf ein Symbol für Details. Grau = noch nicht bewertet.
Über dieses Spiel
Crown Trick is a rogue-like RPG adventure characterized by turn-based combat and skill-item interactive strategy. ------------------------------------------------------------------------------- From dark mages to zombies, from plants to beasts, the unique hand-drawn style dungeon is filled up with a great diversity of evils.